text...
Emerald Tier1[]
The Emerald Tier is from level 1 - 40, and consists of completely shitty soldiers, you don't want to buy from here.
(Copperhead niggas are bought from here)
Diamond Tier[]
You don't want to buy from here either nigga.
Limited Tier[]
THIS IS WHERE THE GOOD SHIT AT YOUNG BLOOD, BUY FROM HERE.
Treasure Chest[]
Now now, be careful here... There's the Archfaggot here, something that SUCKS DICK. So overall... ITS A TRAP, 99% OF THE TIME YOU WILL GET CRAP.
Affiliate Offers[]
Affiliate offer info...
Strategy Guidance[]
0) FORGET THE BELOW, what I'm about to say is 100% right. Make sure to buy TONS OF HUMAN ACOLYTES, JUST GIVE THEM A BRONZE DAGGER AND YOU'LL BE FINE. Trust me, I'm in first place for all of the tournaments using this strategy.
1) Money is essential in this game, and also blue crystals. The more you have, the better... Allies can also be beneficial..
2) Get as much of these as you can, either through missions or via battling other players (Money). For blue crystals, you will generally get one everytime you level, or you can buy some more via the market. For allies, you need to add personally and let them join you, or vice-versa.
3) When leveling up and choosing which stats to upgrade, it would be a good note to remember that it is wiser for newer players to increase their offensive and endurance (power and health) first before the others, to ensure highest potential of survial.
4) After that, it would also be wise to try and keep your stats even or averaged/in proportion to the others..(i.e not focusing too much on one benefit). Generally, the missions will increase in energy usage the more you progress..
5) With your army, try and purchase the newest available member of humans, minotaurs and elves, as the newer unlocked ones are basically more powerful and can endure longer in battle. (Sell the older and weaker soldiers). Keep an eye on the army every time you level to see if you have unlocked newer ones. Also keep an eye on your food produce buildings, as you need to sustain enough food for your soldiers to fight. Making allies is crucial at this point also.. The more you have, the more spaces you can unlock to build more buildings.
6) To be in conjunction with 5), the equipment of your soldiers/army greatly determines the battle outcome, so make sure to provide and update each and every soldier with the best weapon you can afford. Make sure to buy enough so that every member at least has one, as little factors like these will also be taken into account.
7) When battling, choose your opponents with care! View their stats beforehand, and determine based on yours, whther or not, you can win..
8) Last but not least, MAKE SURE YOU BANK YOUR MONEY!! THIS IS SO NO ONE ELSE CAN MUG YOU IF THEY WIN A BATTLE AGAINST YOU.
Miscellaneous[]
Soldiers[]
Soldier | Crystals2 | Stats | Bonus |
---|---|---|---|
King Nigga | 32 | Power:400 Life:700 | none |
Ettin | 999 | I don't know | Can be equipped |
Copperhead Nigga | 15 | Power:122 Life:200 | none |
Clockwork Sentry | 15 | Power:81 Life:186 | Bonus: Critical Hit (53% chance per attack) |
Clockwork Faggot | 32 | Power:200 Life:186 | Bonus: Critical Hit (53% chance per attack) |
Mexican version of High Elf General | 32 | Power:250 Life:160 | Bonus: Critical Hit (55% chance per attack) |
High Elf Shit | 15 | Power:137 Life:135 | 37% Critical Hit Chance |
Arch Boss | 32 | Power:70 Life:742 | none |
Lich Lord | 3 | Power:63 Life:372 | none |
Inferno Elemental | 32 | Power:164 Life:230 | Double Strike 50% per attack |
Ember Elemental | 15 | Power:105 Life:165 | Double Strike 41% per attack |
Chaos Warlord Boss | 32 | Power:155 Life:360 | none |
Archfaggot | 38 | Power:-300 Life:10 | -5% critical chance. Heals enemies on hits. DO NOT USE. |
Death Dealer | 27 | Power:85 Life:300 | 85% chance of critical hit |
Orc Berserker | 29 | Power:135 Life:400 | 52% chance of critical hit |
Death knight | 50 | Power:480 Life:990 | 99% chance of critical hit, 99% chance of double strike |
Candid Soldier | 25 | Power:85 Life:210 | none |
Risen Piece Of Shit | 25 | Power:75 Life:175 | 35% chance of critical hit |
Misty Shit | 25 | Power:65 Life:150 | 74% chance of critical hit |
Weapons[]
Weapon | Crystals | Stats | Bonus |
---|---|---|---|
Halberd of the Battle Queen | 16 | Damage:35 Protection:0 | +16 Power |
Magma Shard | 16 | Damage:31 Protection:0 | +19 Power |
Sun Sword
Sunsword.png |
16 | Damage:34 Protection:0 | +16 Power |
Trash | 15 | Damage:26 Protection:0 | none |
Axe of the Whirling Storm
|
16 | Damage:30 Protection:10 | +15 Power |
Garbage |
16 | Damage:36 Protection:0 | +9 Power |
Fang of the Mirewyrm
|
16 | Damage:33 Protection:0 | +17 Power |
Hellfreezer Sword | 16 | Damage:32 Protection:0 | +18 Power |
Tendon Terror | 12 | Damage:23 Protection:0 | none |
Axe of the Abyss
|
16? | Damage:37 Protection:0 | none |
Divine Axe of Thunder | 16? | Damage:35 Protection:0 | +15 Power |
Axe of the Steel Lord | 16? | Damage:26 Protection:0 | +5 Power |
Off-Hand[]
Off-hand | Crystals | Stats | Bonus |
---|---|---|---|
Shield of Frostbite |
12 |
Damage 0
|
none |
Demon Hunter's Shield |
12 |
Damage 0
|
+8 Life |
Undying Shield |
12 |
Damage 2
|
+5 Life |
Boasting Shield |
8? |
Damage 0
|
none |
Storm Blade |
8 |
Damage 0
|
+5 Power |
Shield of the Ram |
12? |
Damage 0
|
none |
Armor[]
Armour | Crystals | Stats | Bonus |
---|---|---|---|
Poisoned Spike Plate |
16 |
Damage 56
|
none |
Clockwork Armor |
10 |
Damage 0
|
none |
Exalted Armor of Light |
you earn it in quest |
Damage 5
|
none |
Icecrystal Plate |
16 |
Damage 0
|
none |
Breastplate of the Void |
10? |
Damage 0
|
+5 Life |
Soulforged Chainmail |
10 |
Damage 0
|
none |
Talismans[]
Talisman | Crystals | Stats | Bonus |
---|---|---|---|
Lunar Crest |
12 |
Damage 0
|
+13 Life |
Quicksilver Sand |
12 |
Damage 0
|
+10 Life |
Earthpower Talisman |
5 |
Damage 0
|
none |
Valkyrie's Call
|
12 |
Damage 0
|
+5 Life |
Talisman of the Swarm |
12 |
Damage 0
|
+5 Life |
Eye of the Ice Dragon |
12 |
Damage 0
|
none |
Runes[]
Rune | Crystals | Stats | Bonus |
---|---|---|---|
Galvin's Blessing |
10 |
Damage 16
|
+19 Power |
Obsidian Fragment
|
10 |
Damage 18
|
+14 Power |
7 |
Damage 14
|
none | |
Rune of the Thunder God LIMITED SOLD OUT |
10? |
Damage 19
|
+10 Power |
Star of Azurai LIMITED SOLD OUT |
10? |
Damage 17
|
+17 Power |
Rune of the Firesheath
|
10? |
Damage 14
|
+5 Power |
LIMITED |
10 |
Damage 20
|
none |
Rune of Demon Lord
|
10 |
Damage 20
|
none |
Rune of the Nephilim
|
10 |
Damage 18
|
+13 Power |