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Campaign 1: The Badlands[]

AOCarea1

Travel to the capital city of Skyreach to claim your destiny as the new Emperor. During the course of your journey you will face many dangers. Defeat all threats to yourself and the people of the Badlands. Prove to the citizenry that you are the one true successor to the throne!


The Map Will Take You There[]

Missions Descriptions Requirement Reward Completion Completion Reward
Fish

Fish in Shallow Waters


Level 5

Fish for a chance to catch trout!

2 Energy 80% Chance for a special ingredient NA Trout
Rabbit

Hunt for Rabbits


Level 6

Hunt for a chance to catch rabbits! 2 Energy 50% Chance for special ingredient NA Rabbit Pelt
Dreadravens Dread Ravens Avatars of ill omen, a murder of mysterious ravens descends on the fields of a village in the Badlands, destroying crops and attacking farmers and their families. 1 Energy 1 Experience 10 Times 40 Gold
Steamengine

Steam Engine


Level 5

Thanks to the efforts of the Immortal known as Galvin, father of steam technology, many towns on the Badlands use steam engines to power mills and other needed devices. Unfortunately, these machines are prone to breaking down.

Give the locals a hand repairing their engine.

5 Energy

5 Experience

220 to 330 Gold

10 times 550 Gold
Misthunt

Hunt within the Mist


Level 3

When crystals are dredged out of the mystic realm called the Blue, a strange mist seeps into this world. The mist hides otherworldly dangers and wonders.

Will you brave the unknown to see what you can find?

10 Energy 10 Experience 10 times

Envoy to the Elves[]

Missions Descriptions Requirement Reward Completion Completion Reward
Nightshade Search for Nightshade This forest is known for containing rare, powerful plants. Search the forest and you might find something useful.

10 Energy


Level 5

9 Experience


30% Chance for special plant

10 times

1100 Gold


Drops Nightshade

Ginseng Search for Ginseng This forest is known for containing rare, powerful plants. Search the forest and you might find something useful. 12 Energy

11 Experience


25% Chance for special plant

10 times

1320 Gold


Drops Ginseng

White sage Search for White Sage This forest is known for containing rare, powerful plants. Search the forest and you might find something useful. 15 Energy

14 Experience


20% Chance for special plant

10 times

1650 Gold


Drops White Sage

Scalesong Marketplace[]

Missions Descriptions Requirement Reward Completion Completion Reward
Fish Sell Trout A merchant wants to buy trout from you for a fair price.

1 Trout


Level 5

1 Experience


315 Gold

NA NA
Rabbit Sell Rabbit Fur A merchant wants to buy rabbit fur from you for a fair price.

1 Rabbit Pelt


Level 5

1 Experience


450 Gold

NA NA


The Cliffs[]

Missions Descriptions Requirement Reward Completion Completion Reward
Ambushed You've Been Ambushed!

As you traverse the Badlands, glaring yellow eyes peer out of the shadows. Howling a feral cry for blood, goblins with curved, jagged blades leap toward you!


Defend yourself, [Your Champion Name]!

3 Energy 4 Energy 1 time
Ghostlyspy The Ghostly Spy As you search the mountains for the coven's whereabouts, you have a feeling that you are being watched. The witches have sent an agent, cloaked in their dark magics, to spy on you! 7 Energy

8 Experience


112 to 168 Gold

1 time
Coven The Coven

"Look, sisters! They've sent little mice here to nip at our toes. Ah, let us snatch them up before they stir up further mischief. Tonight we sup well!"


Two of the hags lunge toward you with barred, yellow teeth. The other hangs back, readying some black magic spell.

4 Energy 6 Experience 1 time


Baron's Castle[]

Missions Descriptions Requirement Reward Completion Completion Reward
Worms Psychic Worms

You have discovered that five small mountain villages have been infested with reshikka, the psychic worms.


Help drive them out and save the villagers!

5 Energy

6 Experience


100% Chance for special ingredient

5 times Drops Psychic Powder
Tothecastle The Crystal Baron's Castle

The only way to open a mystical doorway into the Blue is to do so high in the air. Baron Ayrda's moutaintop castle was constructed for such a purpose.


When you arrive at the moutaintop stronghold, you see that you are too late. The minotaur workers have clearly been taken over by the psychic worms.


You must free them!

10 Energy 11 Experience 1 time
Crystaldredge The Crystal Dredge

In the struggle to free the workers, the dredge used to pull crystals out of the mystic realm called the Blue has been damaged. It's about to snap, and all the crystals will be lost back into the Blue.


If you act quickly, with the help of the workers, the crystals can be saved.

11 Energy

12 Experience


660-990 Gold

1 time
09txaxom Boss fight: Lord Xaxom An armor-clad giant, diseased flesh dripping with bile, lumbers toward you. A steam furnace mounted on his back fires mechanisms incorporated into his armor to help move his titanic limbs.
"Lord Xaxom claims these crystals in the name of Azariel," he tells you with cold certainty. In his massive, clawed hands, Xaxom hefts a maul covered in spikes and stained with the blood a thousand foes that challenged him before you came along.
They all failed, [Your Champion Name]. Will you?

12 Energy


Level 10

12 Experience


10% Chance for special equipment

1 time Weapon: Lord Xaxom's Maul

Destinations Gone[]

Missions Descriptions Requirement Reward Completion Completion Reward
Dreamplague Dreamplague Passing from village to village like a plague, a wave of horrible nightmares spreads among the populace. These dreams emanate from a supernatural source, a sorcerous accident that occurred in ancient times among the Thrane Empire. The only antidote to this terrifying disease is the curative power of magical white sage. 8 Energy

8 Experience


500 to 770 Gold

10 times 1280 gold
Forgednomads The Minotaur Nomads Forever altered by the prolonged exposure of the strange energies of the realm known only as the Blue, the minotaurs sometimes band together in small groups and wander across the Verge. Most avoid these nomads, but perhaps you can find allies among them. 9 Energy

7 Experience


20% chance for a special equipment

10 times

1260 gold

Drops bronze shortsword

Elfenvoy

Envoy to the Elves


(original)

The Elves of Avermil are masters of vitality magic. Their healing herbs are renowned for their ability to heal or harm.
They are difficult to find and even more difficult to entreat, but if successful, you may gain rare, powerful plants.

10 Energy


Level 5

9 Experience


25% Chance for special ingredient

10 times Drops Nightshade, white sage, gensing
Ruins Seek Out a Thrane Ruin The skeletal remains of ancient towers and broken domes mark the site of a Thrane ruin in the wilds of the Badlands.
The Thrane once mastered this realm with sorcery, and their forgotten cities and time-lost citadels still contain prized lore beyond the ken of today's mages.
17 Energy

14 Experience


25% chance for a special equipment

10 times 2380 gold
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